To build a post-apocalyptic scene with a lone explorer and a big blast.
Using Kitbash3D wasteland assets for the buildings and Megascans for rubble and debris.
Software used:
Unity
Maya
Quixel Suite
Kitbash3D assets
Megascans assets
To build a post-apocalyptic scene with a lone explorer and a big blast.
Using Kitbash3D wasteland assets for the buildings and Megascans for rubble and debris.
Software used:
Unity
Maya
Quixel Suite
Kitbash3D assets
Megascans assets