Another project with beginnings in photogrammetry. Take a real animal skull and turn it into the hero object for a misty forest scene.

The bones are nestled in moss next to a fallen tree. Amidst the growth of fungi are glowing pink eggs scattered around and inside the skull. The shadow of a ten foot tall arachnid lumbers overhead.

A baboon skull from the Starship Trooper series was used and scanned with Agisoft Photoscan.

In Unity the environment was assembled using Megascans assets for all the trees, ferns, bark and mushrooms. Dust particle effects used to create the look of airborne spores.

The rest was accomplished with simple animation on the spider and camera plus some glowing pink spheres.

Software used:

Agisoft Photoscan

Unity

Maya

Megascans assets

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